4 Built-in Predicates


Section Index


4.1 Notation of Predicate Descriptions
4.2 Character representation
4.3 Loading Prolog source files
4.3.1 Conditional compilation and program transformation
4.3.1.1 Conditional compilation
4.3.2 Loading files, active code and threads
4.3.2.1 Compilation of mutually dependent code
4.3.2.2 Compilation with multiple threads
4.3.2.3 Reloading running code
4.3.3 Quick load files
4.4 Editor Interface
4.4.1 Customizing the editor interface
4.5 List the program, predicates or clauses
4.6 Verify Type of a Term
4.7 Comparison and Unification of Terms
4.7.1 Standard Order of Terms
4.7.2 Special unification and comparison predicates
4.8 Control Predicates
4.9 Meta-Call Predicates
4.10 ISO compliant Exception handling
4.10.1 Debugging and exceptions
4.10.2 The exception term
4.10.3 Printing messages
4.10.3.1 Printing from libraries
4.11 Handling signals
4.11.1 Notes on signal handling
4.12 DCG Grammar rules
4.13 Database
4.13.1 Update view
4.13.2 Indexing databases
4.14 Declaring predicate properties
4.15 Examining the program
4.16 Input and output
4.16.1 ISO Input and Output Streams
4.16.2 Edinburgh-style I/O
4.16.3 Switching between Edinburgh and ISO I/O
4.16.4 Write onto atoms, code-lists, etc.
4.17 Status of streams
4.18 Primitive character I/O
4.19 Term reading and writing
4.20 Analysing and Constructing Terms
4.20.1 Non-logical operations on terms
4.21 Analysing and Constructing Atoms
4.22 Character properties
4.22.1 Case conversion
4.22.2 White space normalization
4.22.3 Language-specific comparison
4.23 Representing text in strings
4.24 Operators
4.25 Character Conversion
4.26 Arithmetic
4.26.1 Special purpose integer arithmetic
4.26.2 General purpose arithmetic
4.26.2.1 Arithmetic types
4.26.2.2 Rational number examples
4.26.2.3 Arithmetic Functions
4.27 Misc arithmetic support predicates
4.28 Built-in list operations
4.29 Finding all Solutions to a Goal
4.30 Forall
4.31 Formatted Write
4.31.1 Writef
4.31.2 Format
4.31.3 Programming Format
4.32 Terminal Control
4.33 Operating System Interaction
4.33.1 Dealing with time and date
4.33.1.1 Time and date data structures
4.33.1.2 Time and date predicates
4.33.2 Controlling the swipl-win.exe console window
4.34 File System Interaction
4.35 User Top-level Manipulation
4.36 Creating a Protocol of the User Interaction
4.37 Debugging and Tracing Programs
4.38 Obtaining Runtime Statistics
4.39 Execution profiling
4.39.1 Profiling predicates
4.39.2 Visualizing profiling data
4.39.3 Information gathering
4.39.3.1 Profiling in the Windows Implementation
4.40 Memory Management
4.41 Windows DDE interface
4.41.1 DDE client interface
4.41.2 DDE server mode
4.42 Miscellaneous